Modelowanie danych w tworzeniu symulacyjnej gry budżetowej

Tomasz Dyczkowski , Zdzisław Kes

Abstract

The paper analyses problems to be considered when a quantitative model of an enterprise with its manufacturing and sales processes is developed, to serve as an engine for an educational budgeting game. Variables of the model, algorithms which generate data as well as interrelations between user-dependent and user-independent factors are presented. The said factors determine revenue and cost levels in the modelled enterprise. The paper is concluded with results of a simulation which validates accuracy of the model respecting educational goals of management control course, where the budgeting game is going to be used
Author Tomasz Dyczkowski (MISaF / IR / KRC)
Tomasz Dyczkowski,,
- Katedra Rachunku Kosztów, Rachunkowości Zarządczej i Controllingu
, Zdzisław Kes (MISaF / IR / KRC)
Zdzisław Kes,,
- Katedra Rachunku Kosztów, Rachunkowości Zarządczej i Controllingu
Journal seriesFolia Pomeranae Universitatis Technologiae Stetinensis. Oeconomica, ISSN 2081-0644, e-ISSN 2300-5386, (B 9 pkt)
Issue year2017
No335 (87)2
Pages51-62
Publication size in sheets0.55
Keywords in Polishcontrolling, gra budżetowa, model, symulacja
Keywords in Englishmanagement control, budgeting game, model, simulation
DOIDOI:10.21005/oe.2017.87.2.05
URL http://foliaoe.zut.edu.pl/Volume335(87)
Languagepl polski
File
dyczkowski_Kes_Modelowanie_ danych_ w_ tworzeniu_ symulacyjnej_ gry2017.pdf 359,89 KB
Score (nominal)9
ScoreMinisterial score = 9.0, 02-07-2019, ArticleFromJournal
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